| Curiosities |
AUTHOR Matt Smith | Jun 25, 2024 | 3 min.read
The 2010s saw the rise of smart toys and a focus on STEM (Science, Technology, Engineering, and Mathematics) education. Toys like the LEGO Mindstorms kits introduced kids to robotics and coding.
Tablets and smartphones became common playthings, with apps designed for educational and recreational purposes. The popularity of toys like Hatchimals, which required nurturing and interaction, highlighted the trend towards more interactive and engaging play experiences.
| Curiosities |
| Animal |
| Interesting |
| Interesting |
| Curiosities |